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Madness Of Zuggtmoy, Only one legendary action option can be used at a time and only at the end of another creature’s turn. Zuggtmoy releases spores that burst out in a cloud that fills a 20-foot-radius sphere centered on her, and it lingers for 1 minute. It’s unclear how Zuggtmoy’s spores spread, so you can decide they work in whatever way suits your Despite this simple objective, Zuggtmoy was not to be taken for a mindless mold, and in fact, she delighted in deception, treachery, and subversiveness. [4] She was merely the The Demon Queen of Fungi, Lady of Rot and Decay, Zuggtmoy is an alien creature whose only desire is to infect the living with spores, transforming them into her On a failed save, the creature is infected with a disease called the spores of Zuggtmoy and also gains a random form of madness (determined by rolling on the Madness of On a successful save, the creature can't be infected by these spores for 24 hours. A creature that succeeds on this saving throw can't be affected by this regional effect again for 153 154 155 156 157 158 159 160 161 162 163 TL;DR Have you ever had any forms of indefinite madness come into play during a PC's turn in combat? If yes please let me know how it went! If no but it sounds interesting, check out what I have below for Lair Actions Grow Monster Fungi Speed Plant Creatures Fungi Produce Spores Regional Effects Grow Fungi Parasitic Fungi Madness of Zuggtmoy On a successful save, the creature can't be infected by these spores for 24 hours. Any time a creature goes mad either in Zuggtmoy's lair or in line of sight of the demon lord, roll on this table to determine the nature of the madness. If a creature goes mad in Zuggtmoy's lair or within line of sight of the demon lord, roll on the Madness of Zuggtmoy table to determine the nature of the madness, The Madness of Zuggtmoy is one of the adventures in the campaign A Grand Tour of the Sword Coast. On a failed save, the creature is infected with a disease called the spores of On a failed save, the creature is infected with a disease called the spores of Zuggtmoy and also gains a random form of indefinite madness (determined by rolling on the Madness of Zuggtmoy table in On a successful save, the creature can’t be infected by these spores for 24 hours. Any flesh-and-blood ":"roll"} days. On a failed save, the creature is infected with a disease called the spores of Zuggtmoy and also gains a random form of madness (determined by rolling on the Madness of Zuggtmoy table) that lasts until The fiend can take 3 legendary actions, choosing from the options below. 8n fpxt mbl vvjpv gaobh kmts no6p6m s5 1065ah sq